apparently the thing hasn't been using box2d


i didn't fully read the readme for godot's box2d extension so i missed the step where i set the physics engine to box2d. lmao

actually changing the physics engine seems to break literally everything so it'll be fun to figure that out

also: i probably won't be able to get an update out when i said. sorry about that

Get spinny game remastered (unfinished)

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