spinny game remastered (unfinished)
important note to macos users + firefox users: don't run the web build of this game, it will probably crash your browser (or at least stall infinitely).
everyone else: the web build might not work anyways if anything weird happens just use one of the downloadable builds
also: this game isn't nearly done yet ! i'm not really sure what counts as "done" but there will definitely (probably) be semi-frequent updates for the next while
spinny game remastered is a physics-based speedrunning puzzle platformer where you move by applying torque to the player, similar to games such as "marble blast gold" and "other game". the game is mostly focused around exploring how the player's movement controller interacts with other physics objects like boxes and pinned platforms. the speedrunning parts are less focused around "press every button at the exact right time" and are more about routing.
controls are all mentioned ingame, unless you're on a controller in which case about half of the controls are bound to the worst spots possible (and the other half aren't bound at all).
the game currently has 16 levels, each with a gold time (and 4 other gold things). there are also a ton of secrets which are currently useless but which will unlock things in the near future. it is inadvisable to try to find & complete everything in the game -- i've made sure to include things that are nearly impossible to find in the hopes of deterring completionists from completionisting. just like play spinny game until you no longer want to play spinny game and then cease to play spinny game. or something like that. i worry that including this piece of advice will encourage people to play the game for two minutes and decide it's not for them before even getting to the "real" part of the game, but nobody is going to read this text anyways.
the thumbnail is an homage to the excellent album "ultratronics" by ryoji ikeda
Updated | 11 days ago |
Status | In development |
Platforms | HTML5, Windows, macOS, Linux |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Author | jmibo! |
Genre | Platformer, Puzzle |
Made with | Godot |
Tags | 2D, Difficult, Physics, Puzzle-Platformer, Singleplayer, Speedrun |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Accessibility | Color-blind friendly, High-contrast, Interactive tutorial |
Links | Blog |
Download
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Development log
- apparently the thing hasn't been using box2dApr 30, 2024
- the credits menu no longer crashes the gameApr 11, 2024
- useless and useful features updateApr 05, 2024
- i am a certified dumbassMar 26, 2024
- better camera, unlock notifications, and other minor changesMar 24, 2024
- fixed comically fast memory leakMar 14, 2024
- there is now one more secretFeb 23, 2024
- added ??????Feb 16, 2024
Comments
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+- is definitely impossible
false! it's a bit hard though and i think i didn't put in any hints for whatever reason. the idea is to spin the thing counterclockwise instead of clockwise -- if you roll just right you can go all the way under and end up in the top right quadrant of the thing
Really cool game! I suck at it though. Especially the parts where you have to climb up walls cause I can't seem to strafe side to side in the air.